Each turn you draw 4 cards. Click or tap a card to play it. Cards cost energy shown as ◆ pips — you get 3 energy per turn.
Click [ END TURN ] when done playing cards. The enemy then attacks. Repeat until one of you hits 0 HP.
DEFEND gives you block. Block absorbs incoming damage first. It resets to zero at the start of each new turn — use it or lose it.
After each fight, pick 1 of 3 cards to add to your deck. Your deck reshuffles automatically when the draw pile runs out.
Build your deck. Survive 5 rooms.
No save states. No mercy.
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